This is a 2D adventure, with an old-school, isometric viewpoint. This leads to a pretty eclectic group over time, made up of musicians, programmers, farmers, and even stranger professions, all of which can make up your three person party at any given time. You can sort of throw the term NPC out the window here, as just about every substantial character you interact with can be recruited to your team, provided you can accomplish whatever task they give you. At first accompanied by his Mom and Brother, the Vice President slowly amasses a group of followers, as he completes side-quests and other objectives placed in front of him by the various citizens of the world. You take on the role of Vice President of Earth, a pompous, self-centered politician that sets off to discover why the world around him has grown oh so weird. It doesn’t fully capture the same sense of charm and wonderment, but Citizens of Earth is certainly one of the better throwback RPGs on the market, and one that I feel is worth taking a look at. And that’s with good reason, as Citizens of Earth’s real-world, sci-fi tinged setting certainly evokes the bizarrely entertaining design of Shigesato Itoi’s classic RPG. If you read reviews and articles about Citizens of Earth from developers Eden Industries over the next few days, be prepared to see another game title pop-up during discussion, that game being the SNES classic EarthBound.
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